Hello! I am a new player on gamster.org and i have noticed the practice section where I can train and improve my skills as a Minecraft Pvp-er. But I have also noticed a quite annoying flaw: players tend to camp in the corners of the map in order to get a knockback advantage ( when you get closer to them, they can't be pushed but you can, dealing more hits ) which makes the fight a total patience game, until one of you either quits or leaves the corner.
I do not suggest to remove the border of the map, I suggest to add a damage-dealing zone in the endgame of the match, after approximately 5 minutes, like in bedwars / skywars endgames, to prevent such behavior. This zone would improve pvp experience a lot, making matches shorter and much more fun, and also training players to use game sense when playing practice. Please keep in mind this suggestion when designing the wipe for the practice section, or even sooner to improve gameplay drastically.
- example image
I do not suggest to remove the border of the map, I suggest to add a damage-dealing zone in the endgame of the match, after approximately 5 minutes, like in bedwars / skywars endgames, to prevent such behavior. This zone would improve pvp experience a lot, making matches shorter and much more fun, and also training players to use game sense when playing practice. Please keep in mind this suggestion when designing the wipe for the practice section, or even sooner to improve gameplay drastically.
- example image