Nickname: legendemperor
How do you think this proposal would benefit the community?
This would improve clan security for players in anarchy and survival. Clan owners would be able to manage pending invites and remove suspicious ones before they are abused. It would help prevent hidden clan bases from being griefed through unauthorized clan access.
Why do you believe this proposal is useful?
On anarchy, many players spend weeks or months building hidden bases with farms, villager trading halls, storage systems, and gear setups. In my case, somebody abused clan invites and another player used /clan base access to grief the base directly.
Currently, there is no proper way to check or invalidate unnecessary clan invites. A command like /clan invites would let clan owners:
Relevant Gamemode/Minigame:
Anarchy
Additional Notes (optional):
Possible additions:
How do you think this proposal would benefit the community?
This would improve clan security for players in anarchy and survival. Clan owners would be able to manage pending invites and remove suspicious ones before they are abused. It would help prevent hidden clan bases from being griefed through unauthorized clan access.
Why do you believe this proposal is useful?
On anarchy, many players spend weeks or months building hidden bases with farms, villager trading halls, storage systems, and gear setups. In my case, somebody abused clan invites and another player used /clan base access to grief the base directly.
Currently, there is no proper way to check or invalidate unnecessary clan invites. A command like /clan invites would let clan owners:
- View pending invites
- Remove suspicious invites
- Improve clan management
- Reduce unauthorized access through clan teleports
Relevant Gamemode/Minigame:
Anarchy
Additional Notes (optional):
Possible additions:
- Invite expiration timer
- Logs showing who sent invites
- Permission-based invite management